Guild Focus = Community.
The Guild is its members. This means taking an active part in the Guild, joining in events, grouping with other Guildies on a fairly regular basis, helping others with quests, doing what you can to help the Guild as a whole. That does not exclude soloing, grouping with others, or not jumping in to help every person who asks. It is about finding the right balance to benefit you and the Guild. And never forget - WoW is a game. Lets have fun, create moderate amounts of mayhem, and drink more beer!
Also never forget that you carry the Guild's name above your head at all times, conduct yourself in a manner which will earn respect from your fellow players, not contempt. Be proud of being a Wyrd Angle, and make those around you happy to see one. Be polite, both to Guildies and fellow travellers. Be a nice person - even if this means you have to role-play the whole time (we're sure you can be evil and nice at the same time...)! Don't spam, don't ninja-loot, don't kill steal, don't get caught up in abusive arguments and don't intentionally train.
Any member who does not play within Blizzard's policies and Guild rules will be removed from the Guild, as this can damage a Guild's reputation. Conversely, if another player acts poorly toward you, then try politely asking them to stop or reach a compromise, and if that doesn't work, try speaking with one of their Guild's officers. There is never an excuse for dealing with like by like. Have self-respect. No begging in guild chat, and especially not in general/trade chat, /say, /yell etc. By all means ask for help when you need help, but make the distinction. If it is not immediately urgent or you no-one is around to help, try the forums. For quest assistance, do some research, and if needed plan a date and time, asking for help from people through a forum post or setting up an event on our WoW Raid Manager site (formerly "PHP Raid"). It is easier to help those who help themselves in this respect.
Please do not auction or sell in guild chat - that is what the "Trading Post" forum part is for. If you are looking for services (gems, enchanting etc.) - your request should be polite and specific where possible. Guild members are under no obligation to fulfil the requests, however if they are not busy and have the time to spare, then providing assistance is encouraged. These should be non-exploitative - neither overcharging a guild member nor making a profit from another's good will. If a Guildie offers you something cheaply, buy it to use it, not to sell it on elsewhere. If no response to your request is received in guildchat, then direct whispers should not be used. By all means repeat the request after a polite amount of time but do not spam.
Member Level Limit
The minimum level limit for a main character in Wyrd Angles is 10.
New Member Applications
Applicants must post in the Membership Applications forum using the template provided and are also required to register an account on both the forum and website before they are tagged. Full instructions can be found
here.
Once an application has been reviewed, an officer will contact the recruit for guild tagging as a probationary member. If you are unable to create an account please mail an officer (contact us in game to get an address).
A thread in Recruits will be created for each new recruit, where members may post comments good or bad. These will all be archived when the new recruit is promoted to a full member, or if they are asked to leave. If a guild member has cause to feel that an applicant would not make a good Wyrd Angle, they are encouraged to bring this to the attention of the officers, either by posting in Recruits, or contacting an officer directly. All such negative recommendations will be investigated before the applicant is denied membership.
Probation period
All new recruits have a 4 week probation period and in that time they should spend as much time as possible interacting with the guild - grouping with members, attending events/raids, being active in guild chat etc. This will give our current members the chance to get to know the recruit and vice versa. Within the last week of probation full members have the chance to vote on the recruit, and after 4 weeks is up and the officers are satisfied that the person fits in with the guild they are promoted to full member.
In rare cases the probation period can be increased or even decreased (2 week minimum / 8 week maximum) at the officers' discretion based on comments from guild members. If there are still concerns over the suitability of a recruit at any point during their probation period they will be removed from the guild. Probationary members are not entitled to raid loot or guild bank items.
Alts (Alliance characters)
You are entitled to have 1 Alt character tagged during your probation. Alts must also meet the minimum level requirements but exceptions may be made. Upon successfully passing probation and becoming a full member you will be asked to move all of your characters within the Alliance on Silvermoon to the guild.
Wraiths and Strays (Horde characters)
W&S is our sister guild within WoW for horde characters, alliance characters of W&S members should apply as per normal but probation may be reduced or waived by the Guild officers. Sadly, the majority of the Guild has in the meantime transferred off Silvermoon to Nordrassil, and only a handfull of W&S have remained here.
Re-Tagging of Ex Guild Members
As in most environments people will from time to time move onto other things or have a change of circumstances which requires a character to leave the Guild. In some circumstances these AFG periods (away from Guild) may be relatively short (1 or 2 months) in other cases it has been known to be years.
To reflect the sense of camaraderie of the Guild with both current and past members the following rules will apply to members re-applying for membership (this excludes those who are judged to have left the Guild on 'non friendly terms' or have been asked to leave the Guild for whatever reason in which case you've probably got a lot of apologising to do before you are even tagged for probation!).
Time of absence <= 3 months, the afg Wyrd Angle will not be required to carry out a probation period as it is deemed to be an extended holiday (even if the player joins another Guild and returns). Nevertheless, the Guild officers may ask the returning member to fill in our standard application form for review.
Time of absence > 3 months, the afg Wyrd Angle will be required to fill in an application and carry out a probation period as if they were a new recruit.
If there's any question mark over the time of absence, it is assumed to be greater than three months and probation is required.
Please note - if you know you're going around the world for a year but would like to remain in guild please let us know so we don't clear you out!
Events
The primary aim of the guild - as already mentioned - is to have fun, cause some mayhem, and drink beer. Please try to remember this before you get caught up in XP or loot worries, panicking about not having a group, or a myriad of other things that spoil both your enjoyment and that of others.
Enjoyment should be your number one priority. Events are aimed at everyone having fun, and while fun is a key ingredient in our raids as well, we expect our members to be focused and come prepared. Raids are for the good of the Guild as a whole, not the good of the individual Guild members. Unwanted loot (including all green and blue items) goes to the guild bank for disenchanting as we offer free enchants for our members, unless you explicitely want an item.
Any member may arrange an event, raid or quest group, as long as they do not conflict with existing Guild events. Every Raid / Event should be posted on
WoW Raid Manager, our group/raid/event organising tool, and have an informational post in the Events board (either in "Guild Events/Raids" or "Guild Quest/XP Groups") with set information included. This will include raid leader/event organiser, level limit (if unclear), start time, finish time and any specific loot details (see next section) Any open raids or organised farms will be marked specifically in the raid info. If you attend one of these, do not expect to be assigned to an all guild group or a camp area.
During any organised raids (or organised parts of open raids), please keep babble to a minimum while explanations are given by the raid leader and/or loot is being distributed. We use the raid chat channel for instructions and directions, and extra chatter makes it easy to miss this important information. People also regularly use our Ventrilo server during raids, however instructions will always be in writing as well if not everyone is on Vent (which is normal).
Loot
Since May 2009 we are using a system called
Suicide Kings (SK) for WA-raids, maintaining a "Need"- and a "Would Like"-list. Recruits will have to wait until they have passed probation before they are added to the suicide list.
That said, the event organisers have the choice of either using the SK-system or any other form of loot allocation (e.g. CUWU/NBG). In that rare case, e.g. if pick ups are invited to a WA-raid, it should be made clear at the start of the raid if any other system than SK is used. Please make sure you understand which system will be apply for the raid you are attending. You will find more detailed information on our loot system in "Important Guild Information" respectively in our "Guild Raid/Event" forum (access for WA members only).
It must be stressed that loot orientated people will not enjoy life in Wyrd Angles. We are not a loot orientated guild - we play to enjoy, not to become uber. If you are bidding against a fellow guild member and see that he would benefit more from the drop than you, it is up to you to withdraw your bid and the item will go to the person that is 2nd highest on the list.
The Guild Bank
The Guild bankers volunteer their time to the Guild for their specific jobs. Please respect this at all times. You are expected to travel to them and should not keep them waiting, or have the item mailed to you. If they are online, ask if they are available for an exchange. If you're an hour away, then ask if they will be available in an hour's time. Get yourself to the arranged meeting place (not 3 zones away) before you ask them to show up. If anyone has to wait, it should be you. Requests for items should generally be made on the forum (see threads in "Important Guild Information"). If it's urgent contact an officer in game, but don't forget to post your request retroactively to keep an overview of all requests. For further information, check out the above mentioned post in "Important Guild Information", as it contains more information of how our guild bank works.
Guild Bank - Returns
If you have unequipped items from the Guild bank on an alt you remove, or if you are asked to leave the Guild, these are expected to be returned.
Guild Funds
The Guild maintains Guild funds. These are for funding of organised raids, prize money, and anything else that benefits the Guild. The funds consist of old items from the guild bank having been sold as well as donations by our members. We will not charge membership fees to increase Guild funds. Equally, these funds are not available for loan to Guild members.
Donations
Anyone wishing to donate money or equipment to the guild should use the ingame guild bank for this or send an ingame mail to an officer. If you choose the latter option, please make your intention clear.
Anyone wishing to donate real money (Paypal) towards the cost of running the website and forums should follow this
link - note, any money paid into this can only be used to pay our Dreamhost account, the money can not be extracted from the system to buy the officers beer etc.
Forum Signatures
Large dimension sigs may distort the page on some lower resolutions. Large file sizes result in longer page loads; they also use up significant amounts of bandwidth which for some users is limited or paid for upon use; they sometimes don't load for dial up users and they make viewing the forum on anything other than a broadband PC (think PDA, mobile etc) nearly impossible.
The following limits should be adhered to
Avatar:
100 x 100, max size - 25kb
Signature:
500 wide x 200 high (including any text lines), max size - 100Kb
Saying that, our preferred signature size is:
500 wide x 120 high (including any text lines), max size - 100Kb
Signatures that do not meet the above limits will be removed.
Updated: 26 July 2009